Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "config.cfg" file in the "players" directory in the game folder. Change the value of the seta monkeytoy "1" line to seta monkeytoy "0". Save the file, then change its attributes to read-only. At the main menu or while playing the game, press ~ to display the console window, then type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: Some codes are available only in the pre-patched version of the game.
Result | Cheat Code |
God mode | /god |
Juggernaut | /demigod |
Extra weapons | /give all |
Infinite ammunition | /player_sustainammo 1 |
Extra ammunition | /give ammo |
No clipping mode | /noclip |
Flight mode | /ufo |
Set player speed | /g_speed [number] |
Show framerate | cg_drawfps 1 |
Start "Kino Der Toten" Zombies map | /devmap zombie_theater |
Start "Pentagon" Zombies map | /devmap zombie_pentagon |
Spawn indicated item | /give [item name] |
- gl_m16_upgraded_zm
- g11_lps_zm
- g11_lps_upgraded_zm
- m16_zm
- m16_gl_upgraded_zm
- famas_zm
- famas_upgraded_zm
- ak74u_zm
- ak74u_upgraded_zm
- mp5k_zm
- mp5k_upgraded_zm
- mp40_zm
- mp40_upgraded_zm
- mpl_zm
- mpl_upgraded_zm
- pm63_zm
- pm63_upgraded_zm
- pm63lh_upgraded_zm
- spectre_zm
- spectre_upgraded_zm
- cz75dw_zm
- cz75lh_zm
- cz75dw_upgraded_zm
- cz75lh_upgraded_zm
- ithaca_zm
- ithaca_upgraded_zm
- rottweil72_zm
- rottweil72_upgraded_zm
- spas_zm
- spas_upgraded_zm
- hs10_zm
- hs10_upgraded_zm
- hs10lh_upgraded_zm
- aug_acog_zm
- aug_acog_mk_upgraded_zm
- mk_aug_upgraded_zm
- galil_zm
- galil_upgraded_zm
- commando_zm
- commando_upgraded_zm
- fnfal_zm
- fnfal_upgraded_zm
- dragunov_zm
- dragunov_upgraded_zm
- l96a1_zm
- l96a1_upgraded_zm
- rpk_zm
- rpk_upgraded_zm
- hk21_zm
- hk21_upgraded_zm
- m72_law_zm
- m72_law_upgraded_zm
- china_lake_zm
- china_lake_upgraded_zm
- zombie_cymbal_monkey
- freezegun_zm (only available in "Five" map)
- ray_gun_zm (only available in "Kino Der Toten" map)
- ray_gun_upgraded_zm (only available in "Kino Der Toten" map)
- thundergun_zm (only available in "Kino Der Toten" map)
- thundergun_upgraded_zm (only available in "Kino Der Toten" map)
- crossbow_explosive_zm
- crossbow_explosive_upgraded_zm
- bowie_knife_zm
- knife_ballistic_zm
- knife_ballistic_upgraded_zm
- knife_ballistic_bowie_zm
- knife_ballistic_bowie_upgraded_zm
- explosive_bolt_zm
- explosive_bolt_upgraded_zm
- syrette_sp
- zombie_perk_bottle_doubletap
- zombie_perk_bottle_jugg
- Mission select, "Five" Zombies mode map, Dead Ops Arcade game, and Zork game
Enter "3ARC UNLOCK" as a code to unlock the "Five" Zombies
mode map, Dead Ops Arcade game, Zork: The Great Underground Empire
text-based adventure game, and all missions.
- All Intel
Enter "3ARC INTEL" as a code to unlock all
Intel . Note: Enabling this code will prevent the "Closer Analysis" achievement from being earned.
- Alicia game
Enter "ALICIA" as a code to unlock the Alicia virtual therapist game.
- Dead Ops Arcade game
Enter "DOA" as a code to unlock the Dead Ops Arcade game, which is a zombie killing mini-game similar to Smash TV. Use the Left Analog-stick to move and the Right Analog-stick to shoot. Note: Play the Dead Ops Arcade game to get the "Insert Coin" achievement.
- Zork game
Enter "ZORK" or "HELLO SAILOR" as a code to unlock the Zork: The Great Underground Empire text-based adventure game. Note: Play the Zork game to get the "Eaten By A Grue" achievement.
- Display all commands
Enter "HELP" as a code to display a list of system commands in the terminal and Pentagon user e-mail access.
- Open corresponding file
Enter "CAT [filename]" or "PRINT [filename]" as a code to open the corresponding file.
- List audio files and pictures
Enter "DIR" as a code to display a list of audio files and pictures for use with "CAT" command.
- List of login names
Enter "WHO" as a code to display a list of login names for use with the "RLOGIN" command (requires passwords).
- Login
Enter "LOGIN" as a code to login with a corresponding username and password.
-
Enter "MAIL" as a code to open the mail folder for the current user.
- Display contents of current directory
Enter "DIR" or "LS" as a code to display the contents of the current directory.
- Encode a string using the CIA's cypher
Enter "ENCODE" as a code to encode a string using the CIA's cypher.
- Decode a string using the CIA's cypher
Enter "DECODE" as a code to decode a string using the CIA's cypher.
- Display "Fee Fie Foe Foo!"
Enter "FOOBAR" as a code to display "Fee Fie Foe Foo!".
- Login as Robert Oppen: Username: "roppen", Password: "trinity"
- Login as T. Walker: Username: "twalker", Password: "thanksdad"
- Login as Vannevar Bush: Username: "vbush", Password: "majestic1"
Person | Username | Password |
Adrienne Smith | asmith | roxy |
Alex Mason (default account) | amason | password |
Bruce Harris | bharris | goskins |
D. King | dking | mfk |
Frank Woods | fwoods | philly |
Grigori "Greg" Weaver | gweaver | gedeon |
J. Turner | Jturner | condor75 |
Jason Hudson | jhudson | bryant1950 |
John McCone | jmccone | berkley22 |
Joseph Bowman | jbowman | uwd |
John F. Kennedy | jfkennedy | lancer |
Lyndon B. Johnson | lbjohnson | ladybird |
Richard Nixon | rnixon | checkers |
Richard Helms | rhelms | lerosey |
Richard Kain | rkain | sunwu |
Ryan Jackson | rjackson | saintbridget |
T. Walker | twalker | radi0 |
Terrance Brooks | tbrooks | lauren |
Vannevar Bush | vbush | manhattan |
William Raborn | wraborn | bromlow |
- Dead Ops Arcade: Play the Dead Ops Arcade game. The map description reads "Step back through time with this retro arcade zombie adventure and do battle with the forces of the Cosmic Silverback."
- Der Riese: Requires a unique code that is included with the Call Of
Duty : Black Ops Hardened and Prestige Edition. - Five: Successfully complete Campaign mode on any difficulty. The map description reads "The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"."
- Kino Der Toten: Available at the start. The map description reads "Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!"
- Nacht Der Untoten: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
- Shi No Numa: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
- Verruckt: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
Mission 1: Operation 40
- 1. It is on a crate inside a building after going up a hill and
passing a weapon depot. It is straight ahead as you enter the building
with Woods and Bowman leading the way.
2. It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro.
3. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield.
- 4. It is on top of a cabinet on the second floor of the first
building you enter with Reznov just after the prisoners have taken out
the tower after moving along the train yard behind cover.
5. It is on a table inside the armory with a few radios. The armory is just after Sergei dies from holding the security door open for you and the other prisoners to get through.
6. It is on the bottom shelf of a rack near the back of the building you start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You must grab this Intel before getting on the bike.
- None
- 7. It is on the third floor of the communications building on top of
the right table that is underneath the four TV's and golden emblem. You
must grab this Intel before going up the ladder to the top of the
communications building.
8. It is inside the control room for the rocket. It is in the far left corner after you blow a hole in the wall on top of the computer in the corner.
9. It is inside another control room underground on top of a radar computer below the window. This is down the hall to the right after the offices.
- 10. It is on top of a bunch of ammo crates in the back area you are
defending from being rushed by the enemy and when you need to destroy
the three T55 tanks. You must grab this Intel before following Woods
into the hole in the ground.
11. It is in the bunker at the bottom left corner of the hill. It is sitting inside the right window.
12. It is in the larger bunker you enter after saving Woods. It is on a shelf after you pass through the collapsed support beams on fire in the right corner of the same room. You must grab this Intel before following Woods and entering the vehicle.
- 13. It is on a table in the security room after you breached the room
to find Reznov in it. This is also the same room with a projector and
where there is a short cutscene.
14. It is on a table with a TV inside of a building down the street from when you first use the radio to call in air support and where you travel with the M113 armored vehicle.
15. It is inside of a building on a table in the corner at the end of the mission when you have to defend the landing zone. Make sure to grab this Intel before enemies start coming. It will also be right after you have to place the C4 on the above wall and then the tank on the street explodes. It is the building at the back far right corner from when you come out of the building you used the C4 in.
- 16. It is at the beginning of the level after you have interrogated
Clarke. It is on a desk in the back right corner behind you. You must
grab this Intel quickly so the Nova 6 gas does not kill you.
17. It is lying on the ground in front of a shack with garbage all around on the ground. This is just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear.
18. It is lying on the metal roofing with garbage as you continue to descend after Clarke gets shot in the head while you are trying to save him. This is just before the end of the level where you slide down plywood.
- 19. It is on a table with a lantern and files in the two-story
building you come across approximately halfway through the mission.
There are two snowplows outside the entrance.
20. It is on a table next to a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will need to pass through this hangar to continue the mission.
21. It is on a pallet that is almost completely covered in snow at the end of the ship. It is right before the stairs to the right. You must grab this Intel before you use the rope to get off the ship and before time runs out.
- 22. It is lying against the wall near the west corner of the hut. It
is right before you knife someone in the back and just after knifing
someone in their sleep after climbing through a window with Woods.
23. It is lying on the ground inside the hut at the end of the village. It is straight ahead from where you enter the village. The Intel is in the east corner of the hut. The village is just after the river area you swim through and plant explosives.
24. It is in the left tunnel after Reznov helps you move a barrier blocking the path to the next tunnel. When you lead the way, instead of going straight, go left. It is lying on the ground against a rock on the right-hand side of this tunnel.
- 25. It is on a crate next to some barrels at the beginning of the
mission. It is just before you get on the boat and after the helicopter.
26. It is right after you get off the boat. It is lying on the right side of the dirt path in front of you next to a rock as you follow your squad towards the next objective.
27. It is on a rock just below the crashed plane. When you start to descend from the wing, it is right below you before you enter the plane.
- 28. It is where you breach the barracks with your squad. It is the
second time that you leave Blackbird. It is down the steps to the left
on the desk as you enter the barracks.
29. It is on a bench inside of the utility room located in the communications tower. It is on the second level, which is the level you enter the door from at the far left corner and right before you head down the stairs.
30. It is on a table with explosives in front of the office that is inside of the large warehouse with explosives everywhere else. You can grab this Intel before or after entering the office. However, it is easier to get it before entering since there is not any resistance.
- 31. It is on a shelf inside the large ammunition room you enter after
going through the left or right tunnel when you escape. It is on the
right side of the room. You must grab this Intel before continuing and
exiting the underground area with Woods.
32. It is on the table with a radio to the right of the tent when you exit the underground area. You must grab this Intel before getting in the helicopter with Woods.
33. It is right after you have freed the POWs. It is on a crate in the area to the far left just before you reach the building where Kravchenko is inside on the second floor.
- 34. It is lying on the ground next to the crate to your left as you
exit the shipping container that you were hiding in. Kill the enemy in
front of you, grab the Intel, then move quickly so you do not get
spotted from the helicopter in the area.
35. It is on a cage with a monkey in it inside of the containment unit in the center of the room. Do not shoot the enemy inside; instead knife him. If you shoot him, the containment unit will close, making it impossible to grab the Intel located inside of it. However, if you make this mistake, simply die, and start from the last checkpoint to try again.
36. It is shortly after you have put on the gas mask when the area gets gassed with Nova 6. You will first pass through one house, and then continue up the road to reach the next checkpoint. Before you go into the next house with the checkpoint, there is a house in front of it to the right that contains the Intel. It is sitting on the cabinet with a bunch of pots.
- 37. It is on top of a vending machine in the first hallway to your
left after you have broken out of the chair and stumble through the
doors.
38. It is inside the trash can to the right on the left side of the wall after you exit a room that triggers a long flashback cutscene. This is right after Intel #37.
39. It is on the desk to the left inside of the first office room you come across after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background.
- 40. It is just behind the first shipping container you come across.
It is lying on the ground under the door. It is right before you need to
use the Valkyrie Rockets to take out the two helicopters above you.
41. It is in the second room you enter when you are inside the ship. It is under the table in front of you with a bunch of crates as you enter on the other side of it. This room is after the locker room.
42. It is in the office room at the end of the mission before you fight Dragovich. It is under the left desk with the phone. This office room is right next to the control room which is flooded on the lower level -- the room you enter just after going up the stairs.