Cheat COD Black OPS PC


Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "config.cfg" file in the "players" directory in the game folder. Change the value of the seta monkeytoy "1" line to seta monkeytoy "0". Save the file, then change its attributes to read-only. At the main menu or while playing the game, press ~ to display the console window, then type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: Some codes are available only in the pre-patched version of the game.
Result Cheat Code
God mode /god
Juggernaut /demigod
Extra weapons /give all
Infinite ammunition /player_sustainammo 1
Extra ammunition /give ammo
No clipping mode /noclip
Flight mode /ufo
Set player speed /g_speed [number]
Show framerate cg_drawfps 1
Start "Kino Der Toten" Zombies map/devmap zombie_theater
Start "Pentagon" Zombies map/devmap zombie_pentagon
Spawn indicated item /give [item name]


  • Zombies mode items Use one of the following values with the "/give [item name]" code in Zombies mode:
      gl_m16_upgraded_zm
      g11_lps_zm
      g11_lps_upgraded_zm
      m16_zm
      m16_gl_upgraded_zm
      famas_zm
      famas_upgraded_zm
      ak74u_zm
      ak74u_upgraded_zm
      mp5k_zm
      mp5k_upgraded_zm
      mp40_zm
      mp40_upgraded_zm
      mpl_zm
      mpl_upgraded_zm
      pm63_zm
      pm63_upgraded_zm
      pm63lh_upgraded_zm
      spectre_zm
      spectre_upgraded_zm
      cz75dw_zm
      cz75lh_zm
      cz75dw_upgraded_zm
      cz75lh_upgraded_zm
      ithaca_zm
      ithaca_upgraded_zm
      rottweil72_zm
      rottweil72_upgraded_zm
      spas_zm
      spas_upgraded_zm
      hs10_zm
      hs10_upgraded_zm
      hs10lh_upgraded_zm
      aug_acog_zm
      aug_acog_mk_upgraded_zm
      mk_aug_upgraded_zm
      galil_zm
      galil_upgraded_zm
      commando_zm
      commando_upgraded_zm
      fnfal_zm
      fnfal_upgraded_zm
      dragunov_zm
      dragunov_upgraded_zm
      l96a1_zm
      l96a1_upgraded_zm
      rpk_zm
      rpk_upgraded_zm
      hk21_zm
      hk21_upgraded_zm
      m72_law_zm
      m72_law_upgraded_zm
      china_lake_zm
      china_lake_upgraded_zm
      zombie_cymbal_monkey
      freezegun_zm (only available in "Five" map)
      ray_gun_zm (only available in "Kino Der Toten" map)
      ray_gun_upgraded_zm (only available in "Kino Der Toten" map)
      thundergun_zm (only available in "Kino Der Toten" map)
      thundergun_upgraded_zm (only available in "Kino Der Toten" map)
      crossbow_explosive_zm
      crossbow_explosive_upgraded_zm
      bowie_knife_zm
      knife_ballistic_zm
      knife_ballistic_upgraded_zm
      knife_ballistic_bowie_zm
      knife_ballistic_bowie_upgraded_zm
      explosive_bolt_zm
      explosive_bolt_upgraded_zm
      syrette_sp
      zombie_perk_bottle_doubletap
      zombie_perk_bottle_jugg
  • Cheat mode At the main menu, look down at your hands to see you are locked up. Repeatedly press [Aim Down Sight] + [Fire Weapon] + [Jump] to escape from the chair (unlocks the "Just Ask Me Nicely" secret achievement). After breaking free, move around to the area behind your chair to find an old computer terminal you can use to access the Central Intelligence Agency Data System. Type one of the following codes to access early unlockables and hidden features in the game.
      Mission select, "Five" Zombies mode map, Dead Ops Arcade game, and Zork game Enter "3ARC UNLOCK" as a code to unlock the "Five" Zombies mode map, Dead Ops Arcade game, Zork: The Great Underground Empire text-based adventure game, and all missions.
      All Intel Enter "3ARC INTEL" as a code to unlock all Intel. Note: Enabling this code will prevent the "Closer Analysis" achievement from being earned.
      Alicia game Enter "ALICIA" as a code to unlock the Alicia virtual therapist game.
      Dead Ops Arcade game Enter "DOA" as a code to unlock the Dead Ops Arcade game, which is a zombie killing mini-game similar to Smash TV. Use the Left Analog-stick to move and the Right Analog-stick to shoot. Note: Play the Dead Ops Arcade game to get the "Insert Coin" achievement.
      Zork game Enter "ZORK" or "HELLO SAILOR" as a code to unlock the Zork: The Great Underground Empire text-based adventure game. Note: Play the Zork game to get the "Eaten By A Grue" achievement.
      Display all commands Enter "HELP" as a code to display a list of system commands in the terminal and Pentagon user e-mail access.
      Open corresponding file Enter "CAT [filename]" or "PRINT [filename]" as a code to open the corresponding file.
      List audio files and pictures Enter "DIR" as a code to display a list of audio files and pictures for use with "CAT" command.
      List of login names Enter "WHO" as a code to display a list of login names for use with the "RLOGIN" command (requires passwords).
      Login Enter "LOGIN" as a code to login with a corresponding username and password.

      Open mail folder for current user

      Enter "MAIL" as a code to open the mail folder for the current user.
      Display contents of current directory Enter "DIR" or "LS" as a code to display the contents of the current directory.
      Encode a string using the CIA's cypher Enter "ENCODE" as a code to encode a string using the CIA's cypher.
      Decode a string using the CIA's cypher Enter "DECODE" as a code to decode a string using the CIA's cypher.
      Display "Fee Fie Foe Foo!" Enter "FOOBAR" as a code to display "Fee Fie Foe Foo!".
  • Dreamland server Access the Central Intelligence Agency Data System. Enter "rlogin dreamland" as a command. You will be prompted to login with an account with MJ12 access. Use one of the following usernames and passwords to continue:
      Login as Robert Oppen: Username: "roppen", Password: "trinity"
      Login as T. Walker: Username: "twalker", Password: "thanksdad"
      Login as Vannevar Bush: Username: "vbush", Password: "majestic1"
  • Terminal access Access the Central Intelligence Agency Data System. Enter "login" as a command. You will be prompted to login with an account. Use one of the following usernames and passwords to continue. You can then access their documents with the "dir" command or e-mail with the "mail" command.
    PersonUsernamePassword
    Adrienne Smithasmithroxy
    Alex Mason (default account)amasonpassword
    Bruce Harrisbharrisgoskins
    D. Kingdkingmfk
    Frank Woodsfwoodsphilly
    Grigori "Greg" Weavergweavergedeon
    J. TurnerJturnercondor75
    Jason Hudsonjhudsonbryant1950
    John McConejmcconeberkley22
    Joseph Bowmanjbowmanuwd
    John F. Kennedyjfkennedylancer
    Lyndon B. Johnsonlbjohnsonladybird
    Richard Nixonrnixoncheckers
    Richard Helmsrhelmslerosey
    Richard Kainrkainsunwu
    Ryan Jacksonrjacksonsaintbridget
    T. Walkertwalkerradi0
    Terrance Brookstbrookslauren
    Vannevar Bushvbushmanhattan
    William Rabornwrabornbromlow
  • Hidden Thunder Gun in "Numbers" mission In Mission 7: Numbers, after interrogating Clarke, several enemy soldiers will appear at the end of the long hallway. If you shoot all six Nova 6 canisters (two in the back, four on the sides), you can retrieve a cassette tape in the office behind where you started. Note: It is recommended that you toss a flashbang to blind the enemies so you can shoot the canisters more easily. Once you pick up the tape, continue progressing through the mission until the part where Weaver and Clarke both jump off the roof and onto a mattress. After they jump down, Clarke will ask Weaver to help him move a fridge out of the way to his first weapon stash. Once they do, go inside, and look to the left. There should be a place to put the cassette. Note: When picking up and placing the cassette tape, the game will not prompt you to do anything -- you must use this information to know when to do these things. Once you insert the cassette tape, the screen will shake, and the Thunder Gun will appear out of the wall. It has twelve bullets, and it is reloaded at checkpoints.
  • All Zombie maps Successfully complete the indicated task to unlock the corresponding Zombies mode map:
      Dead Ops Arcade: Play the Dead Ops Arcade game. The map description reads "Step back through time with this retro arcade zombie adventure and do battle with the forces of the Cosmic Silverback."
      Der Riese: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
      Five: Successfully complete Campaign mode on any difficulty. The map description reads "The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"."
      Kino Der Toten: Available at the start. The map description reads "Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!"
      Nacht Der Untoten: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
      Shi No Numa: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
      Verruckt: Requires a unique code that is included with the Call Of Duty: Black Ops Hardened and Prestige Edition.
  • Finding the Pack-A-Punch on Five map in Zombies mode Make a crawler, then go into the middle room, and adjust the DEFCON level to DEFCON 5. All teleporters will take you to the Presidential Suite. All switches are in that room; three are upstairs and one is downstairs.
  • Intel locations Search the indicated locations to find all 42 Intel laptops:
    Mission 1: Operation 40
      1. It is on a crate inside a building after going up a hill and passing a weapon depot. It is straight ahead as you enter the building with Woods and Bowman leading the way.
      2. It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro.
      3. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield.
    Mission 2: Vorkuta
      4. It is on top of a cabinet on the second floor of the first building you enter with Reznov just after the prisoners have taken out the tower after moving along the train yard behind cover.
      5. It is on a table inside the armory with a few radios. The armory is just after Sergei dies from holding the security door open for you and the other prisoners to get through.
      6. It is on the bottom shelf of a rack near the back of the building you start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You must grab this Intel before getting on the bike.
    Mission 3: U.S.D.D.
      None
    Mission 4: Executive Order
      7. It is on the third floor of the communications building on top of the right table that is underneath the four TV's and golden emblem. You must grab this Intel before going up the ladder to the top of the communications building.
      8. It is inside the control room for the rocket. It is in the far left corner after you blow a hole in the wall on top of the computer in the corner.
      9. It is inside another control room underground on top of a radar computer below the window. This is down the hall to the right after the offices.
    Mission 5: S.O.G.
      10. It is on top of a bunch of ammo crates in the back area you are defending from being rushed by the enemy and when you need to destroy the three T55 tanks. You must grab this Intel before following Woods into the hole in the ground.
      11. It is in the bunker at the bottom left corner of the hill. It is sitting inside the right window.
      12. It is in the larger bunker you enter after saving Woods. It is on a shelf after you pass through the collapsed support beams on fire in the right corner of the same room. You must grab this Intel before following Woods and entering the vehicle.
    Mission 6: The Defector
      13. It is on a table in the security room after you breached the room to find Reznov in it. This is also the same room with a projector and where there is a short cutscene.
      14. It is on a table with a TV inside of a building down the street from when you first use the radio to call in air support and where you travel with the M113 armored vehicle.
      15. It is inside of a building on a table in the corner at the end of the mission when you have to defend the landing zone. Make sure to grab this Intel before enemies start coming. It will also be right after you have to place the C4 on the above wall and then the tank on the street explodes. It is the building at the back far right corner from when you come out of the building you used the C4 in.
    Mission 7: Numbers
      16. It is at the beginning of the level after you have interrogated Clarke. It is on a desk in the back right corner behind you. You must grab this Intel quickly so the Nova 6 gas does not kill you.
      17. It is lying on the ground in front of a shack with garbage all around on the ground. This is just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear.
      18. It is lying on the metal roofing with garbage as you continue to descend after Clarke gets shot in the head while you are trying to save him. This is just before the end of the level where you slide down plywood.
    Mission 8: Project Nova
      19. It is on a table with a lantern and files in the two-story building you come across approximately halfway through the mission. There are two snowplows outside the entrance.
      20. It is on a table next to a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will need to pass through this hangar to continue the mission.
      21. It is on a pallet that is almost completely covered in snow at the end of the ship. It is right before the stairs to the right. You must grab this Intel before you use the rope to get off the ship and before time runs out.
    Mission 9: Victor Charlie
      22. It is lying against the wall near the west corner of the hut. It is right before you knife someone in the back and just after knifing someone in their sleep after climbing through a window with Woods.
      23. It is lying on the ground inside the hut at the end of the village. It is straight ahead from where you enter the village. The Intel is in the east corner of the hut. The village is just after the river area you swim through and plant explosives.
      24. It is in the left tunnel after Reznov helps you move a barrier blocking the path to the next tunnel. When you lead the way, instead of going straight, go left. It is lying on the ground against a rock on the right-hand side of this tunnel.
    Mission 10: Crash Site
      25. It is on a crate next to some barrels at the beginning of the mission. It is just before you get on the boat and after the helicopter.
      26. It is right after you get off the boat. It is lying on the right side of the dirt path in front of you next to a rock as you follow your squad towards the next objective.
      27. It is on a rock just below the crashed plane. When you start to descend from the wing, it is right below you before you enter the plane.
    Mission 11: WMD
      28. It is where you breach the barracks with your squad. It is the second time that you leave Blackbird. It is down the steps to the left on the desk as you enter the barracks.
      29. It is on a bench inside of the utility room located in the communications tower. It is on the second level, which is the level you enter the door from at the far left corner and right before you head down the stairs.
      30. It is on a table with explosives in front of the office that is inside of the large warehouse with explosives everywhere else. You can grab this Intel before or after entering the office. However, it is easier to get it before entering since there is not any resistance.
    Mission 12: Payback
      31. It is on a shelf inside the large ammunition room you enter after going through the left or right tunnel when you escape. It is on the right side of the room. You must grab this Intel before continuing and exiting the underground area with Woods.
      32. It is on the table with a radio to the right of the tent when you exit the underground area. You must grab this Intel before getting in the helicopter with Woods.
      33. It is right after you have freed the POWs. It is on a crate in the area to the far left just before you reach the building where Kravchenko is inside on the second floor.
    Mission 13: Rebirth
      34. It is lying on the ground next to the crate to your left as you exit the shipping container that you were hiding in. Kill the enemy in front of you, grab the Intel, then move quickly so you do not get spotted from the helicopter in the area.
      35. It is on a cage with a monkey in it inside of the containment unit in the center of the room. Do not shoot the enemy inside; instead knife him. If you shoot him, the containment unit will close, making it impossible to grab the Intel located inside of it. However, if you make this mistake, simply die, and start from the last checkpoint to try again.
      36. It is shortly after you have put on the gas mask when the area gets gassed with Nova 6. You will first pass through one house, and then continue up the road to reach the next checkpoint. Before you go into the next house with the checkpoint, there is a house in front of it to the right that contains the Intel. It is sitting on the cabinet with a bunch of pots.
    Mission 14: Revelations
      37. It is on top of a vending machine in the first hallway to your left after you have broken out of the chair and stumble through the doors.
      38. It is inside the trash can to the right on the left side of the wall after you exit a room that triggers a long flashback cutscene. This is right after Intel #37.
      39. It is on the desk to the left inside of the first office room you come across after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background.
    Mission 15: Redemption
      40. It is just behind the first shipping container you come across. It is lying on the ground under the door. It is right before you need to use the Valkyrie Rockets to take out the two helicopters above you.
      41. It is in the second room you enter when you are inside the ship. It is under the table in front of you with a bunch of crates as you enter on the other side of it. This room is after the locker room.
      42. It is in the office room at the end of the mission before you fight Dragovich. It is under the left desk with the phone. This office room is right next to the control room which is flooded on the lower level -- the room you enter just after going up the stairs.


  • 0 komentar:

    Posting Komentar